Feedback:
woonam's:
- look dev tests
-fun story sounds promising, make a storyboard
john's:
-think about asymmetry for bug model, different eye shapes, add simple texture to break down and make more interesting (try to make at least 5 iterations)
- what is the animation style? what are their personalities? (do a walk cycle to gain mechanical understanding of characters and show personality)
-do facial expression rig and see what we can get away with
- consider, camera is 2d right now, look at pocoyo for reference and make sure to sell the kid nature of it (don't forget to play around with depth)
group:
-tillable texture
This Week's Work:
house reference:
(shelly)
modeling:
concept art, shelly
modeling, xiao
(shelly)
(alex)
look dev tests:
(alex)
character concept/redline/modeling:
(shelly)
(shelly)
(xiao)
concept art brainstorming:
(shelly, alex)
(xiao)
look dev tests:
(alex)
Storyboard:
(old)
(new)
(shelly)
Plans for Next Week:
-rig and animate walk cycle for at least 2 characters
- continue modeling elements and characters
-continue lookdev tests
-storyboarding/ animatic
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